A Race to 60
As a new player to WoW, I’ve found that Blizzard has designed the game to be a race to level 60. Of course all of the best armor and coolest bosses will be for level 60 players, or groups of level 60 players, but that doesn’t mean the game has to be boring for people under level 60.
Currently I’m at level 27 with my first character, and about a week and a half ago I discovered Warsong Gultch. Over the past ten days I’ve put my questing and leveling on hold (except when I’m out grinding waiting to get into the battleground) to kill the dirty Horde. Last week, I got my first PvP rank, which was cool, and this past week I’ve been in WSG as much as possible trying to get my second rank. I found out yesterday that lower level players get less honor than higher level players. This gives players no incentive to PvP until level 60 when they get the most rewards for the time they put in.
There is also a lot of grinding and generally boring quests to accomplish at lower levels. There are quests that force players to run around for half an hour just to get a few hundred experience and advance the story line to get to harder, more rewarding quests. Additionally, there are no instances for players under 20 and even after that they are few and far between. There is a reason people get excited about VC, it is the first really fun quest in the game (at least for Alliance).
I understand that Blizzard has an incentive to make sure level 60 players continue to enjoy the game, since a month subscription from a level 60 player is just as good as a level 1 player. But I have to imagine that many people don’t ever make it to level 60 because they get board on their way.