That feeling of hitting your head against a (fire)wall …

It’s that time again, everyone has issues downloading the new patch, those that don’t have issues logging on, those that struggle past those hurdles are hit in the face with several hundred addon errors which require several days to remedy as the addon sites are swamped.

I try to be patient at this time in the patching cycle and usually spend my day scrutinising the patch notes for anything that has an impact on my gameplay … Here’s what I have so far:

The good:
A number of items have had their stacking limits increased.
Key rings have been added to the game.
When a Paladin is replaced by their Evil Twin due to transporter malfunction, they can no longer revert to their normal self using divine shield.
Light’s Hope Chapel has been revamped and is now a fully functional quest hub.
New quests available in Zul’Gurub and Light’s Hope Chapel for head and leg resistance enchantments.
Dozens of new quests have been added to Light’s Hope.
Parties and Raids now can mark targets for their party/raid in the gamefield. A party leader or raid leader/assistant can right-click the portrait of their target to select a symbol to associate with that target. All players in the party/raid will see the selected symbol over the head of the target as well as on the portrait of that target.
Players can now turn on the “Target of Target” in the Raid and Party section of the interface options. When this is turned on, anytime a player is in a party or raid, it will show the portrait and health of whatever your current target has targeted.
The Group Loot/Need before Greed dialogue will now show a golden dragon border around Bind on Pickup items.
Illumination: When several critical effect healing spells are cast very quickly, you will now receive the correct mana refund for each one.
New repeatable “turn-in” quests have been added to each of the goblin cities as a vehicle to raise the player’s faction with them (while decreasing the player’s Bloodsail Buccaneer faction)

The Bad:
The Spirit of Zandalar will no longer persist through death.
Darkmoon Fair Card Twisting Nether: If you are Soulstoned, Soulstone will now always take priority over Twisting Nether’s effect.
Divine Favor: It is no longer possible to cast this immediately after a healing spell and “retroactively” make it a critical hit.

The Ugly:
There is now a new raid warning chat channel available to raid leaders and assistants. Text that is sent to this channel will appear in the center of the screen for all players in the raid.
~COUGH~ CT_RaidAssist ripoff. ~COUGH~
Raid leaders now have a Ready Check button on their raid interface. (See above).

I think this the above is real proof that Blizzard are listening and watching players gaming habits, the fact that every guild I’m aware of requires you to have the CT_RaidAssist addon is proof that WoW’s raiding interface is lacking in some respects.

Anyway, is there anything in this patch that just screams out to you? Good or bad … What are your thoughts?

7 Comments so far

  1. crumbs (unregistered) on June 21st, 2006 @ 8:07 am

    when i read the patch notes… my first question was how much money blizzard would give the CTRaid developers for doing all their work for them. Thanks CTRaid guys :)


  2. Sabocat (unregistered) on June 21st, 2006 @ 8:27 am

    LFG channel worldwide!!!!

    OMG Barrens chat EVERYWHERE. Blizzard just killed this channel. After about half an hour everyone is turning it off.

    I’m lovin’ the scourge attacks. I can see many nights without sleep in my future.


  3. Donald (AKA Dreadmoon) (unregistered) on June 21st, 2006 @ 12:41 pm

    Well, I woke at 6 am this morning to complete the patch process… and play a little :-)


  4. Xander (unregistered) on June 21st, 2006 @ 5:52 pm

    “Light’s Hope Chapel has been revamped and is now a fully functional quest hub.”

    I beg to differ that this is an upgrade…

    It now has guards, which sucks… It used to be a great place for PvP. :(


  5. Andrew Campbell (unregistered) on June 22nd, 2006 @ 12:51 am

    I’ve always kept the LFG channel on a different chat tab anyway, if I’m looking for a group I fire up CallToArms.

    As for the EPL changes, I’ll have a roam around this evening and see what it’s like.


  6. Crashed (unregistered) on June 22nd, 2006 @ 1:54 am

    To everyone that ‘complains’ about the very useful user interface additions Blizzard includes in each patch: Bugger off!

    Yes, much of the functionality is obviously inspired by CTRaidAssist(http://ctmod.net), but seriously, is that a bad thing? How can you complain when Blizzard recognizes the needs and desires of the community and then takes large steps to meet those needs and fulfill those desires. In this situation Blizzard has recognized the fact that pretty much every single guild/group/individual that participates in any content requiring more than 5-10 people uses CTRaidAssist, and then put forth the effort to add some of the most useful properties of this mod and implemented them in the client itself. I say shame on those that would genuinely complain about a software company that pays attention to it’s userbase and adapts their product to meet the needs of those users.

    –Crashed out.


  7. Andrew Campbell (unregistered) on June 22nd, 2006 @ 2:08 am

    Please don’t interpret my post as being critical of Blizzard, I agree with you 100%.

    I’d much rather enjoy the game without running any extra addons and if Blizzard continue to listen to it’s players and watch their gaming habits everyone’s a winner.

    Question is, have they done enough for me to remove the CT_RaidAssist addon? Probably not, the default Raid UI is still a bit clunky for my liking and the ability to quickly determine the targets of the main tanks is still a desperate requirement for me.



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