Post-Scourge

Here are some good details of post-Scourge stuff for after your server has won 150 battles. (Shadow Council did it early Sunday morning, my time, so my Sunday morning crew just missed the temporary Scarlet Monastery graveyard boss.)

8 days after the Scourge invaded Proudmoore, the invasion is over. The new Scourge bosses have all disappeared from the instances, and the necrotic runestones are no longer spawning around the countryside. All that’s left are Argent Dawn agents in each of the capital cities handing out greater marks of the Dawn like candy.

Thankfully, the collection quests from Light’s Hope Chapel are still there, and will remain a permanent fixture. So get grinding for your 18-slot bags, people!

Also, those of you who found letters and missives and handed them to the Keeper of the Rolls at LHC, probably would have received one or more sealed research reports in the mail. They aren’t supposed to start a quest or give you any additional conversation options, they are simply meant to direct you to NPCs who can sell you friendship bread and freshly squeezed lemonade

— From the Black Swan Guardians BBS, thanks Jeremy

2 Comments so far

  1. phoenix (unregistered) on July 3rd, 2006 @ 6:25 am

    Aw man, the scourge invasion was way too short, I seriously think it was one of the more fun world events that Blizz has injected into the game to date. Way too much fun.

    I’m glad I got all my undead-whoopin’ gear before the festivities ended.


  2. Dipdudu (unregistered) on July 3rd, 2006 @ 11:43 pm

    I just helped a group take out the 150th Necropolis on Dunemaul. Totally disappointing. The AD guys in Org just vanished, no one said anything and we were all just standing around wondering if it was actually over. Kind of a let down…



Terms of use | Privacy Policy | Content: Creative Commons | Site and Design © 2009 | Metroblogging ® and Metblogs ® are registered trademarks of Bode Media, Inc.