Getting up to speed, part II

I have abandoned my quest for “tier 0.5”, otherwise known as Dungeon Set 2. This article outlines pretty much all the problems with it.

I had thought that Dungeon Set 2 was a natural progression from Dungeon Set 1. Turns out it’s a band-aid “solution” for casual players unable to get into Molten Core. Since some of my guild are getting into MC, I’ll do better trying to complete Dungeon Set 1 for the full set bonus, then jump straight to MC for Tier 1. If you’re specifically trying to get up to speed for MC, then tier 0.5 is an expensive waste of time.

Meanwhile, I cleared my Sunken Temple quests earlier this week, and scored Araj in Western Plaguelands, clearing two more quests. I had started researching the pre-reqs for Stratholme (to do after Blackrock Depths) due to the Wildheart Bracers being the first item upgraded by the Tier 0.5 chain, but it looks like I should be prepping for BlackrRock Spire instead.

And when the inevitable lag spike wipes the party in my BRD run, I’ll pickup that quest from that ghost

9 Comments so far

  1. Rocklaw (unregistered) on July 12th, 2006 @ 4:36 am

    I am on the very last part of the .5 upgrade chain with only the final summons in beast’s room in UBRS to go for my head and chest. I’m in a mid-sized guild that is owning the heck outta ZG and AQ20 but has trouble fielding the numbers for MC, etc.

    While I agree the .5 chain is expensive, it’s thrown new light on old content. Summoning some of the required Bosses – ones never seen otherwise – in LBRS or Scholo has generated lots of interest from my fellow guildies since some of them drop some very nice pieces that are not available in any other manner.

    And being a dwarf pally, those purple soulforge shoulders look pretty cool, too ;-)

    Expensive? Yep. 45 Baron uber hard? You betcha. Worth it? I think so. I’ve been to places (Purgation Isle, Alcaz Island, etc) and done things (Mor Grayhoof, Kormok) that I would never have had I not run the chain. I say go for it.

  2. Burnside of Kargath (unregistered) on July 12th, 2006 @ 5:24 am

    I’m in a guild that has BWL on Farm up to Chromaggus, and we have quite a few members going after the .5 items. I know our guild’s fury warriors really like the heroism and the priests have said that several pieces of their .5 is better then tier 1.

    I won’t be going for it. I’m a warlock and there is few enough of us, I’ll probably be one of the first few people with full Tier 2.

  3. Shannon Campbell (unregistered) on July 12th, 2006 @ 11:19 am

    While I feel your pain (I got up to the bracers part and then said eff this) the guy writing the article is kind of um, irritating. Some of his points are valid, but some of his points, like “Oh wait, I forgot Dire Maul, but can you blame me? Nobody likes to go there if they don’t have to, and the fact that half the classes don’t have good drops in that place makes it even more avoidable.” are just crazy talk.

    Most of the non-raiding casuals I know absolutely love Dire Maul, and there are some crazy good drops in that place — some of which eclipse Tier 0.

    My guild has MC/BWL and most of AQ40 on farm status, and the DM North tribute run is still my most favoritest thing to do.

    The .5 quest is insanely expensive, I agree, but I don’t think it’s too hard or there’s too much work involved though. I mean, they are epix, amirite??

  4. Marshall (unregistered) on July 12th, 2006 @ 2:36 pm

    I play an l60 hunter, and IMHO the dungeon sets are a waste of time compared to the drops in DM. Why would you want to gather a set that’s geared towards beast spec in the endgame? Beast spec is useless in raids. Give me the crit gear from DM anyday.

  5. Madjack (unregistered) on July 12th, 2006 @ 4:45 pm

    I dropped out of the Dungeon 2 sets early on, after finding a complete list of all the quests and the total gold. I compared that to the stat on the new armor and decided to just head to MC with the rest of my guildies.
    That said, I think that all Bliz needs to do is introduce some new 5-man dungeons and perhaps a Dungeon 3 set (minus the quests). In fact, I’d like to see a solo dungeon. Something big and complex that requires strategy to complete. It could be one dungeon, but configure it by class so that it fits your character. This way, a Warrior will encounter different mobs than a Mage or a Rogue. Have it on a timer like ZG or MC and make it fairly simple at the beginning, but ramping up to insanely difficult near the end. Let’s say 9 bosses, with 1-8 dungeon 3 pieces at each boss and a trinket or ring on the 9th.

  6. Chris J (unregistered) on July 12th, 2006 @ 6:48 pm

    Main reason I’m dropping Tier 0.5: Cost.
    Close Second: Not a single member of my guild has managed the 45 minute Baron run.But plenty have MCed. Also, they’re grinding Zul’Gurub for Zandalar and I’m going to surf along, as a backup healer, to a ZG run this Friday, so I might even seriously look at Haruspex’s Garb. We’ll see how well I can not die on Friday.

  7. Aled Davies (unregistered) on July 13th, 2006 @ 10:15 am

    Apart from the cost, the other reason I’m not doing the 0.5 quest chain is that it just gets sillier and sillier as it progresses. The first two parts of the chain are fairly reasonable, but once you get beyond that you start taking right turn into WTF land.

    It’s like the Knights of Ni from ‘The Holy Grail’…”We want you to cut down the highest tree in Felwood…with a herring !!!”

  8. Rocklaw (unregistered) on July 13th, 2006 @ 10:27 am

    If you really want to see everything that’s involved, WoWWiki maintains a complete reference in one place:

    Crazy work, I know, but I’ve had fun with it. I did a bit at a time – partly because I was still chestless – and I’m at the very end now. I’ll be able to turn my helmet back on because a lightforge helmet with soulforge shoulders looks completely goofy.

  9. Peaches (unregistered) on July 14th, 2006 @ 4:53 pm

    I managed to get through the 45 minute baron, but stopped immediately afterwards. I feel like just getting the shoulders and pants for my dreadmist set is harder than some of the others bits. More time consuming at least.

    The 45 minute baron was great fun. Myself and four other guildies spent a good deal of time on it in a week, but we grew a lot closer and all got to be a bit better as players. Sucks that you actually have to have some skill to finish that if you need the armor.

    And on a note for Dire Maul: Dire Maul is THE place to go for a pre-MC geared hunter. You can get at least 7 blues in there that will serve you well till you replace them with epics, and five drop from Tribute runs.

    For the whole quest, Teir 0.5 is probably best for those that are in small guilds or have an allergic reaction to raiding. If you can raid, it’s much easier to get gear that way. If you can’t, for whatever reason, the Tier 0.5 is not only useful, but fun.

    Good luck to those of you who are working on it!

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