Getting up to speed, part III (updated)
I ran Zul’Gurub last night, my first raid. It was a facinating experience. Mostly I stayed up the back and tried not to be noticed, but I am reliably informed that my healing was helpful. That said, I’ve identified a number of things I can do to help more with such raids…
Details and the update after the jump.
- Get to 60. Obvious, I know, but raiding XP blows. I thought I’d ding during the raid, but not even close.
- Remember to stock up on reagents. I remembered to repair, but I’ve got Gift of the Wild and my battle-rez that I should buy more seeds and berries (or whatever) for.
- Focus on healer stuff. I know druids can tank and DPS, but if you’re not as well equipped as the primary players, you’re going to want to sit up the back and keep them alive. Once you’ve got yourself a nice agility or stamina set, then you can walk into melee range.
- Learn the Major Mana Potion recipe, which you can only get after you’ve completed the “Butcher” quest chain in Scholomance. I’ll also need to find time to farm the herbs for it and the Major Healing Potion.
Meanwhile, I need to continue working on pre-reqs for quests that take you into the smaller instances. I’ve already done what I need to go back into BRD.
Oh, and thanks to everyone commenting on the previous posts. Keep those comments coming.
Update: This morning I logged on and was immediately invited to Molten Core, somewhat re-enforcing my evaluation of the utility (to me) of Dungeon Set 2. This was my first MC run, but through a stunning display of luck I scored a Cenarion Belt to start off my Tier 1 set. Unfortunately, s belt was one of two items I had for Dungeon Set 1, but that won’t stop me wearing the purple one. Not being 60 stopped me wearing it for a while, but that too has been dealt with.
And here’s a picture: