The Uneasy Truce
All across the Outalnds, Horde and Alliance are passing each other by without slaughter and without bloodshed. An uneasy truce rules the land. Everyone is so excited to be questing and exploring, to be getting new gear and new skills that the petty squabbles of the War have been set aside. The Burning Legion is here, and they are enemies to us all.
The Truce, however, is fragile. A stray multi-shot or AoE is all it takes to turn a questing zone into a riot. Forge Camp Mageddon last night exploded after an Alliance warrior (I’m looking at you, Odeon) got tired of competing with the noble Horde for mobs and started ganking. The Horde fought back, more Alliance jumped in to defend and soon the Truce was a shadow of a memory and Odeon lay dead by my hand. Twice.
I encountered the same thing at Zeth’Gor. Too many people in too small a place. Tensions ran high and erupted and player killed player for hours on end. I haven’t seen much PvP in the tower objectives yet, but I have seen a lot in the dense quest zones. The Truce wears ever more thin in the Hellfire Peninsula. There were wide reports of rogues ganking lone travellers, druids appearing from nowhere and ruining a pull. Be careful out there and keep a sharp eye, this Truce cannot hold.