The following links aren’t exclusively Warcraft or Azeroth-specific, but they are of interest to anyone who plays games or MMOs.
First: Griefer, a story by a fellow Metblogger (in Atlanta) Will Hindmarch that extrapolates the concept of griefing into a real-world, near-future(?). Well worth your time.
Second: Another link to The Escapist, this time on the topic of how or why “regular” folks view gaming: The Myth of the Media Myth.
The respawn rate of objects and players is ridiculously slow. A dead player can expect to wait for years to respawn, and will be set back to zero assets and a tiny, nearly helpless form. Death is hardcore, and resurrection all but impossible. Outside is not a game for the QQers out there!