Blizzard Sweetens the Oculus Pot

Oculus Loading Screen

If you’ve been using the Dungeon Finder lately, you’re more than aware of people just dropping group as soon as an instance they don’t feel like running loads up – and no instance is more susceptible to this than The Oculus. If you see the loading screen and see that you’re headed there, you’re almost guaranteed that at least one member of your group will simply drop as soon as the instance loads without saying anything.

Personally I think it’s terrible behavior – if you want to queue for specific dungeons you should queue for those dungeons only: don’t join the random queue if you’re not okay with random. I’m starting to see more people do this with Halls of Stone as well, but it’s particularly epidemic with Oculus, even though the instance has been so heavily nerfed that you could sleep through it – and apparently Blizzard has noticed. Now, when you finish the instance and open the cache, you’ll find a custom loot bag inside complete with extra emblems, gems, and a chance to pick up a new mount, the Reins of the Blue Drake. Zarhym says:

To encourage players not to shy away from the many invigorating adventures to be had in The Oculus, we have applied a change to enhance the rewards players are provided when selected for this dungeon via the Random Heroic option in the Dungeon Finder. Once Ley-Guardian Eregos is defeated, one loot bag per character will be provided in his chest in addition to the current rewards. Each loot bag will offer players rare gems, two additional Emblems of Triumph, and a chance of being rewarded the Reins of the Blue Drake. These fine treasures could be yours should you honor your fellow party members by besting the challenges contained within The Oculus! Keep in mind, however, that these extra loot bags will only be awarded to each party member if Oculus is selected by the Dungeon Finder when players choose the Random Heroic option.

In light of this change, the Reins of the Azure Drake will now have a chance of dropping in both 10- and 25-player versions of The Eye of Eternity.

Here’s hoping that’ll put a stop to it, at least for a while. I’ve found that the more I run Oculus the more I like it, so I don’t mind sticking through it if it comes up in random – the only thing I hate about it is having to wait for an AFK player who refuses to zone in’s dungeon timer to run out so we can vote-kick him, or having to wait for more people to join the group when half of it leaves just after the loading screen.

3 Comments so far

  1. buffd.net (unregistered) on January 5th, 2010 @ 10:43 pm

    Blizzard Sweetens the Oculus Pot | Azeroth Metblogs…

    Dropping right after the loading screen is particularly epidemic with Oculus, even though the instance has been so heavily nerfed that you could sleep through it – and apparently Blizzard has noticed.

    Now, when you finish the instance and open the ca…


  2. SyddieGrl (unregistered) on January 6th, 2010 @ 1:24 am

    I have never dropped from an Occ group, LFG or no. This change just makes it a little bit shinier for me!


  3. Alan Henry (phoenix) on January 6th, 2010 @ 2:31 am

    Me either! I’m so surprised people hate it so much! I think we’re at the point where people dislike Oculus simply because they’ve heard they’re supposed to hate it – it’s the echo chamber at work, you know?



Terms of use | Privacy Policy | Content: Creative Commons | Site and Design © 2009 | Metroblogging ® and Metblogs ® are registered trademarks of Bode Media, Inc.