Archive for October, 2010

WoWWiki is Moving to WoWPedia

According to a post over at the World of Warcraft Livejournal Community, the venerable WoWWiki is parting ways with Wiki hosting provider Wikia (who also provides hosting and paltform service for a number of other popular games and titles) and is moving over to a site hosted by Curse, who you’ll know from pretty much all of your favorite addons.

The new site is called WoWPedia, and is already live. From the about page (sans links):

On 2 May 2007, it was announced that WoWWiki would be moving to Wikia, joining major wikis such as Memory Alpha, Wookieepedia and Uncyclopedia. This move occurred two weeks later.

On 29 September 2010, discussion to leave Wikia began, due to irreconcilable differences with Wikia. Due to the result of that discussion, a fork of WoWWiki was created as Wowpedia, with the new site being hosted by Curse and the new wiki becoming usable on 17 October 2010.

Of course, the founders don’t get into what those irreconcilable differences really were, and it would be uncouth to out them so openly anyway. Still, it looks like the move has been in the works for a while now, and the new site has been up for a few days. The new Wiki looks and works just like the old one, although I’ll happily say it has none of the ads and hover-overs that were – while incredibly minor compared to how useful the site was – annoyances on the old site.

Update your bookmarks!

Cataclysm’s Minimum System Requirements Revealed

Blizzard has finally taken the wraps off of what the minimum system requirements on the back of the box for World of Warcraft: Cataclysm will be, and here they are:

The minimum system requirements for World of Warcraft are:

Windows XP 32bit (SP3), Windows XP 64bit (SP2), Windows Vista 32bit (SP1), Windows Vista 64bit (SP1):
* Intel Pentium 4 1.3 GHz or AMD Athlon XP 1500
* 1GB or more of RAM
* NVIDIA® GeForce® FX or ATI Radeon™ 9500 video card or better
* DirectX-compatible sound card or motherboard sound capability
* 25 GB free hard drive space
* A keyboard and mouse are required. Input devices other than a mouse and keyboard are not supported
* You must have an active broadband Internet connection to play

Mac OS X 10.5.8, 10.6.4, or newer:
* Intel Core Duo processor
* 2 GB RAM
* 25 GB free hard drive space
* A keyboard and mouse are required. Input devices other than a mouse and keyboard are not supported.
* You must have an active broadband Internet connection to play

The recommended system requirements for World of Warcraft are:

Windows XP 32bit (SP3), Windows XP 64bit (SP2), Windows Vista 32bit (SP1), Windows Vista 64bit (SP1) Windows 7:
* Dual-core processor, such as the Intel Pentium D or AMD Athlon 64 X2
* 2 GB RAM (2 GB for Vista users)
* 3D graphics processor with Vertex and Pixel Shader capability with 256 MB NVIDIA® GeForce® 8600 or ATI Radeon™ 2600 or better DirectX-compatible sound card or motherboard sound capability
* Broadband Internet connection
* Multi-button mouse with scroll wheel recommended

Mac® OS X 10.6.4 or newer:
* Intel® Core™ 2 Duo processor
* NVIDIA® GeForce® 9600M GT or ATI Radeon™ HD 4670 or better
* 4 GB RAM
* 3D graphics processor with Vertex and Pixel Shader capability with 128 MB VRAM such as an ATI Radeon X1600 or NVIDIA 7600 class card or better
* Multi-button mouse with scroll wheel recommended

Frankly, any computer purchased or built in the past 5 years should suffice for the game, and the minimum system requirements don’t represent a shift at all upward significantly when compared to the system requirements of the original game or either of the previous two expansions.

So now that the recs are out, what do you think? Still planning a new rig for Cataclysm or are you comfortable with the one you have? Let us know in the comments!

Adrianne Curry’s Guild is Recruiting!

Looking for a new guild? Aren’t we all – but if you’re looking for a new guild and you want to join something special, I mean really special, you can always join Adrianne Curry’s guild, No Clue, over on Nazgrel!

She actually posted to Twitter that she wanted fellow WoW players to spread the word, and as you can tell from the snapshot of her post at the official forums they’re a social 21+ guild with a pretty active and outspoken membership, so I’m not suggesting you go overwhelm her with applications. She is the GM after all, only apply if you’re serious about the guild, serious about playing with the group, and serious about being a good player and making some new friends, not because you’re star struck.

Still, it’s a little hard not to be star struck, I understand that – and that’s part of the reason it’s fun to post and possibly drum up a few applications for her. Admittedly, No Clue sounds like exactly the kind of guild I’d love to be a part of, so you never know, maybe I’ll apply.

Video :: Cataclysm Cinematic Intro Unveiled!

If you haven’t seen this yet, or if you just need a place you know you can come back to find a link to it, make sure to bookmark this entry. Seriously.

The cinematic openings for each expansion have all been amazing, but this one is particularly epic, and shows our soon-to-be nemesis in all of his astounding, fiery glory as he breaks through the elemental plane and the surface of Azeroth, rending the world asunder with effects range far and wide.

Full screen this puppy to watch it in its original wide-screen hotness, or head over to YouTube to see it there!

Discussion :: How’s that Patch 4.0.1 Working Out for You?

So it might still be a little early to ask the question we always ask after every major content patch or series of changes, but we’re going to ask it anyway: How’s that patch 4.0.1 working out for you?

See that image up there? If you haven’t been paying attention, Druids lost the ability to permemently stay in the Tree of Life form, and to boot, they lost the familiar old stubble-legged tree that we’ve come to know and love. Now, when they turn into a tree, they become the model you see above (with different colors to match their character appearance) and can only stay in the form for 30 seconds. Makes staying in tree form during boss fights pretty difficult, don’t you think?

In 4.0.1 we essentially all got a brand new game. Add-ons are still largely broken for a large part, the UI and graphics have been updated remarkably, Archeology has been added to the game, and all in all the groundwork has been laid for Cataclysm to be released.

In the interim though, what do you think? How have your characters been adjusting to the changes? Any highs or lows to report? Are all of your add-ons still busted or did you make it through the changes unscathed? Sound off in the comments!

Steelseries Unveils New World of Warcraft: Cataclysm Gaming Mouse

Steelseries already has the license for the original SteelSeries Special-Edition World of Warcraft Mouse, and while the mouse looks really sharp, it got somewhat mediocre reviews from users and the gaming community for being more flash than substance.

Even so, the mouse was fairly popular, especially with World of Warcraft players looking for gear that reflect our collective favorite hobby. Now, Steelseries is at it again with an updated version of the mouse for Cataclysm, the World of Warcraft: Cataclysm Special Edition MMO Gaming Mouse.

The new model features an updated optical sensor on the underside and a redesigned button layout that still gives you 14 programmable buttons, and with 10 programmable profiles that each have their own color – that way you can tell at a glance at the mouse which profile is active. Perfect if you want to program different buttons to different character macros.

Admittedly, the new mouse looks really sharp, but it’ll take a pretty solid effort for Steelseries to overcome the last one and to make a dent in the love that a lot of people have for Logitech’s gaming mice and even Razer’s Naga MMO gaming mouse, which sports over a dozen number buttons on the side just for MMO players.

Oh – it’s worth mentioning that Blizzcon attendees will be able to score one of these long before the rest of us – it’ll be up in the Blizzard store at the con. The rest of us will have to wait for December 7th, when the mouse will show up on store shelves…right next to copies of Cataclysm, no doubt.

Patch 4.0.1 Drops Today: Everyone Gets a New Game

Today’s the day folks – patch 4.0.1 lands today, and with it every single one of us gets to learn how to play all over again. Significant changes are afoot in the new patch, including brand new talent trees, new currencies, new talents and specs, and just about everything else required to lay the groundwork for Cataclysm. Patch 4.0.1 will be the last significant overhaul patch prior to the expansion, although we’ll likely see at least one more prep-patch that includes some events and activity leading up to the big event come December.

If you haven’t logged in for a while, this is the patch to log in for – partially so you don’t have to re-download it when Cataclysm comes out, but partially so you can familiarize yourself with all of the myriad changes that have been made up to this point so you’re ready when the expansion hits.

Oh, you want to see the patch notes? Head here or click through the jump.


Tenacious D to Perform at Blizzcon

From the “jealous I won’t be there” department, news broke yesterday that Tenacious D, Jack Black’s band, will be wrapping up the festivities at Blizzcon next week. Here’s the press release frrom Blizzard PR:

Blizzard Entertainment, Inc. today announced that the greatest band in the world*, Tenacious D, will perform at the closing concert during this year’s sold-out BlizzCon(R). Taking place October 22-23 at the Anaheim Convention Center, BlizzCon is a celebration of the global player communities surrounding Blizzard Entertainment’s Warcraft(R), Diablo(R), and StarCraft(R) game universes. While tickets to the convention are currently sold out, viewers can watch at home by ordering a BlizzCon Virtual Ticket, offering over 50 hours of event coverage (including Tenacious D’s performance) globally over the Internet and also on DIRECTV(R) in the United States.

Tenacious D is made up of musical visionaries Jack Black and Kyle Gass. After forming in 1994, the duo rose to rock god-dom following the release of the HBO cult-hit series Tenacious D: The Greatest Band on Earth. Since then, Tenacious D has released two albums and a pair of live DVDs, sold out arenas around the world, and starred in their own feature-length movie, Tenacious D in the Pick of Destiny. At the BlizzCon closing ceremony on October 23, the band will perform an earth-shattering set that includes the debut of new, soon-to-be-legendary songs.

“The best way to wrap up two days of epic entertainment is with an epic rock concert–and few bands fit the bill like Tenacious D,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re looking forward to a great show and can’t wait to see what Jack and Kyle have in store for everyone attending BlizzCon and watching from home.”

In addition to serving as a gathering place for the Blizzard Entertainment gaming communities, BlizzCon will have an array of activities, including discussion panels, competitive and casual tournaments, contests, hands-on playtime with current and upcoming Blizzard Entertainment games, and more. Viewers at home can order a BlizzCon Virtual Ticket for $39.95 USD, available as a multi-channel Internet stream around the world (pricing and availability may vary by region) and also via DIRECTV in the United States . Visit for more details and ordering information.

To keep pace with the continued growth of World of Warcraft as well as development on other Blizzard Entertainment games, the company is currently hiring for numerous open positions. More information on available career opportunities can be found at As BlizzCon draws closer, further details about the show will be announced at

*Based on internal reports from Tenacious D and key band devotees

Okay, that’s just awesome. And honestly, no one will be able to say that Blizzard doesn’t know how to throw a party. Maybe the only way that show could get any more awesome is if Tenacious D did an unexpected rock battle with the Level 80 Elite Tauren Cheiftains. Now THAT would be awesome.

World of Warcraft Tops 12 Million Subscribers

Blizzard announced this morning that World of Warcraft had finally topped 12 million subscribers. I saw the news first in a post on Twitter from the @Warcraft account, but here’s the scoop from the press release:

Blizzard Entertainment, Inc. announced today that the subscriber base for World of Warcraft®, its award-winning massively multiplayer online role-playing game (MMORPG), now exceeds 12 million players worldwide. This milestone was reached in the wake of the mainland Chinese launch of World of Warcraft’s second expansion, Wrath of the Lich King®, and also as global anticipation continues to mount for the December 7 release of the game’s third expansion, Cataclysm™.

“The support and enthusiasm that gamers across the world continue to show for World of Warcraft reaffirms our belief that it offers one of the best entertainment values available today,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We are as committed as ever to taking the game to new heights, and we look forward to demonstrating that with Cataclysm in December.”

The press release then goes on to hit a little history that I think we all know by this point – that World of Warcraft has done ridiculously well every year since its release, that it and its expansions have topped sales charts around the world each year, especially on years when expansions are released, and how World of Warcraft is clearly the most popular MMO franchise in the world.

Still, you have to ask the question: how does Blizzard do it? Even now, in a year between expansions where people are eagerly anticipating the release of World of Warcraft: Cataclysm and many people have even stopped playing the game entirely because the content from the last expansion has been exhausted, Blizzard doesn’t just have staying power, but it’s proven that it has growing power even during dormant periods (for the players anyway – clearly not for developers.)

It’s really impressive, all things told – and I have every reason to believe that the player base will see a boost when mainland China gets its version of World of Warcraft, and when Cataclysm comes out early next year.

Blog Azeroth Shared Topic: What’s in a Name?

One of the things I’ve missed doing is taking part in the Shared Topic discussions over at the Blog Azeroth forums. I’ve done it before here several times, and it’s been a lot of fun; now it’s worth looking back to the WoW blogging community again for some ideas, inspiration, and engagement in between trying to cover WoW-related news and events.

So, with no further ado, this week’s shared topic is What’s in a Name?, submitted by Llani of the blog Pocket Heals, who says:

What takes the longest to choose, is the first thing people see, and is the one thing they always remember about you and your character?

Your name.

How did you decide upon the name for your character(s)? Did you delve into Norse, Greek, or Roman mythology? Did you choose a name from one of your family members? Did you mash the “Random” name generator button in vain until you stumbled upon something you liked? Is your name a play on aspects of your class, using spells or other traits? Did you play around with syllables, vowels, and consonants until you found something that you loved?

How long did it take you to come up with your name? Do all of your characters share the same ‘theme’ or naming convention? Have you ever run into someone who had a similar name? How did you feel? Does your character have a partner with “the other half” to your name (such as “Salt” and “Pepper”). Do any of your characters have a “themed” guild that goes along with your name? Do you have a nickname that your guild, friends, or significant other has given your character?

Has your character name become your online persona, or maybe the other way around?

Do you have any tips for naming your characters in WoW, or any other game? Resources, name generators, mythology websites, sources of inspiration, etc.

If you are an avid roleplayer, how was your name decided upon by family/friends? Did your character choose the name later in life or were they given it at birth? There are whole stories behind naming/birthday celebrations that I am sure are floating around out there.

So much can be said about names. What does yours say?

In her post, Llani goes into detail about the names she’s chosen for her mains and her alts, and it’s really interesting to read how other people come up with the names that identify them.

Let’s see if I can do the topic some justice.

The first thing I try to do when I roll a new character is to see if I can name one after celestial objects, many of which have Roman or Greek mythological roots. I start looking through Wikipedia for the names of moons of Saturn, for example, or Jupiter and Neptune – asteroids with names, and stars and galaxies. I have characters name “Anake” and “Oberon” and “Psamathe,” for example. If I can find an astronomical name that sounds nice, I’ll use it. That’s kind of my first line of defense when rolling a new character – looking for celestial objects I can match a character up to that don’t sound silly or often-used, like the names of planets in our solar system or frequently cited objects in science-fiction.

Still, I’m clearly not the only person who thinks this way, since I frequently try to roll new characters and find all of the names I can think of or research are taken. If I can’t come up with anything, I start reaching farther into mythology. If I still can’t find anything, I’ll start reaching in general. For example, my current main, “Shoryu,” was named while I was watching someone play Street Fighter Alpha while trying to come up with a name for my character. I remembered a while ago from the game pamphlet that shipped with my old SNES copy of Street Fighter II Turbo that “Sho-ryu-ken,” stood for “Rising Dragon Fist,” and thought it would be cool to name my character “Rising Dragon” in whatever fictional psuedo-japanese the game employed.

My bank alt, “Iczier,” was a tribute to a really old anime series I watched years ago, called Iczier One.

In all cases, I try to find a name that would match up with the gender and the race of the character I’m rolling, even if there isn’t a consistent theme all of the time. My very first character was a Tauren Druid, and since the Tauren remind me so much of Native Americans, I wanted to find a name that wasn’t contrived or misappropriative: a stumbled on “Mahota,” while browsing a list of names on the Web.

Still, I agree with Llani: your character’s name is one of the few things people will remember about you, and the one thing they see all of the time that distinguishes you: much more-so than yoru character’s appearance or gear. What about you? How do you come up with your character’s names? Do you have any stories about how you named your main, or the theme you use for all of your alts? Share your story in the comments!

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