Archive for October, 2010

Pre-4.0.1 Madness

With Blizzard officially announcing the release of Cataclysm, the question now becomes when does 4.0.1 drop? There has been much speculation based on the hidden patch notes, what has been live on the PTR, what’s available and tested on Beta, etc. So many rumors, but no concrete evidence. One Tuesday we’re all going to attempt to log in and see that we have on our hands a hefty wait time while the game patches.

So many changes are awaiting all of us when path 4.0.1 becomes live on the servers, but what does this mean to the players? First, the talent changes we’ve all been hearing about will finally be a reality. Which means all of the players will be learning how to play their characters all over again. Playing the game will suddenly be brand new for all of us, all over again.

We’re also going to see a new Launch Client (screen shots available at, Reforging goes live, Flexible Raid Lock System (this should have been implemented a LONG time ago, imho), the new Glyph system becomes active and the new currency changes also go live. (via PTR 4.0.1 Patch notes).

However, this means Zul’Gurub is officially going to go. As are weapon skills. What last minute achievements are you trying to get before they’re removed from the game?

Master of ArmsDid Somebody Order a Knuckle Sandwich

I’ve been working on [Master of Arms] on my Druid. She just recently got [Did Somebody Order a Knuckle Sandwich?] leaving her with only one more weapon skill left before completing [Master of Arms]. I’m also considering working on [Hero of the Zandalar Tribe] since they’re taking away Zul’Gurub.

What achievements are you trying to score before they become Feats of Strength? Anything you’re terribly sad to see go? Are there changes you’re glad to see happen? Or are you one of those who are not at all lured by achievements at all and thus are just ready for Cataclysm to release already?

Want to Know Why WoW Insider is No Longer

The folks behind (now WoW Insider again, located at announced pretty abruptly that they’d no longer be using the domain they were so thrilled to be using, little more than a year or so after they got it. Of course, with any change, communities go crazy and the community at the site (myself included) wondered what the change meant, both for AOL’s blog network and what it meant about the site and where it was headed.

Well, slowly but surely the folks behind the scenes worked to move everything to the new URL, and while largely successful, this morning was the first day that the old URL pointed to something other than the actual blog, and what you see above is a screencap of what you’ll get if you miss the mark.

Kind notice to find the site elsewhere aside, it looks like will shortly be AOL’s attempt at a GroupOn-style “deal of the day” clone. Considering how popular services like GroupOn and Living Social and other daily deal sites are, it makes sense for AOL to try and use a recognizable and easy to remember URL to launch their own.

Why they didn’t go back to WoW Insider’s old URL,, I don’t know (likely consolidation of gaming sites), but at least we know what AOL’s plans for were when they asked the World of Warcraft folks to move on over to a Joystiq sub-domain. According to a post over at AppScout, it looks like prospects for the new site are good, too.

World of Warcraft: Cataclysm to be Released on December 7th

Blizzard announced this morning that the date we’ve all been waiting for, the release date for World of Warcraft: Cataclysm will be December 7th, 2010, according to a post over at Shacknews, which cites Blizzard as the original source of the report.

If correct, and it likely is, the Shack is no slouch (trust me, I’m a Shacker,) this means that all of the nonsense Amazon has been pulling by changing the shipping dates for pre-orders is just that – nonsense, and that Amazon may have heard rumbling that a release date is coming, but nothing confirmed.

If you haven’t pre-ordered, now’s the time to do it!

Update: We just got the press release, and here it is confirming the news:

IRVINE, Calif., Oct 04, 2010 (BUSINESS WIRE) – Blizzard Entertainment, Inc. today announced that World of Warcraft(R): Cataclysm(TM), the highly anticipated third expansion for the world’s most popular subscription-based massively multiplayer online role-playing game*, will be released starting on December 7, 2010. The expansion will be available on DVD-ROM for Windows(R) XP/Windows Vista(R)/Windows(R) 7 and Macintosh(R) at a suggested retail price of $39.99 and will also be offered as a digital download from the Blizzard Store. A special Collector’s Edition packed with bonus items will be available exclusively in retail stores for a suggested retail price of $79.99.

“Cataclysm includes the best content we’ve ever created for World of Warcraft. It’s not just an expansion, but a re-creation of much of the original Azeroth, complete with epic new high-level adventures for current players and a redesigned leveling experience for those just starting out,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “With the help of our beta testers, we’re putting on the final polish, and we look forward to welcoming gamers around the world to enjoy it in just a couple of months.”

The first two World of Warcraft expansions, The Burning Crusade(R) and Wrath of the Lich King(R), each shattered PC game sales records upon their release.* In Cataclysm, the face of Azeroth will be forever altered by the return of the corrupted Dragon Aspect Deathwing. Players will explore once-familiar areas of the world that have now been reshaped by the devastation and filled with new adventures. In an effort to survive the planet-shattering cataclysm, two new playable races – worgen and goblins – will join the struggle between the Alliance and the Horde. As players journey to the new level cap of 85, they’ll discover newly revealed locations, acquire new levels of power, and come face to face with Deathwing in a battle to determine the fate of the world.

The beta test for World of Warcraft: Cataclysm is currently underway. Visit the official website at to set up a account and sign up for a chance to participate. To learn more about World of Warcraft: Cataclysm, visit

Blizzard Announces Real-ID Privacy Changes

Blizzard came out with some new changes to the way your privacy will be handled in the Real-ID system today, most notably the ability to opt-out of the “Friends of Friends” feature that everyone found so controversial from the get-go. This means that friends of people you’ve listed as friends on won’t be able to automatically see you and add you as friends anymore.

Also in the announcement? That long-predicted integration with Facebook that people have grumbled about and snarked about for a while – but it’s not like game data goes to Facebook, you just have the opportunity to import your Facebook friends into if they’ve provided their information. Here’s the whole announcement Nethaera posted to the official forums:

We’d like to make you aware of the new Real ID-related privacy options we’ve introduced to These options provide Real ID users with additional tools for customizing the service based on their preferences, enabling the ability to opt in or out of the Real ID “Friends of Friends” and “Add Facebook Friends” features or to turn off Real ID altogether.

Real ID offers an optional, convenient way for keeping in touch with real-world friends you know and trust, whether they’re playing World of Warcraft, StarCraft II, or one of our future games. The “Friends of Friends” and “Add Facebook Friends” features provide you with even more options to stay connected while you play by making it easier for real-life friends to locate each other on You can easily enable or disable these features through your privacy settings by logging in to your account at

That will likely quell some of the complaints about Real ID intruding so much on your privacy and security…and then open up others with that Facebook integration.

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