Blizzard posted a note over at the official forums about what changes we’ll see in patch 4.1.11; the one that will contain the Tomb of Immortal Darkness. They don’t normally go to such lengths to tell us what’s going on behind the scenes way before a patch like this, but I’m glad they’re being open and honest with us.
All in all though, the changes look good! They’re finally taking Dance Studio out of the game – no one used that anyway, and adding a Random Guild Finder! Awesome!
Also, to encourage people to get out of capital cities, they’re adding a new debuff:
Players in capital cities will receive a 2-hour debuff “Homebody” that increases damage taken and reduces damage and healing given by 10% for every 10 minutes they’re within city limits. We hope this encourages something.
Oh snap! And look, class improvements too! For example:
Druid forms are now considered vehicles, allowing one player to ride on the druid’s back while in any form, even their humanoid form.
and for Hunters:
Ettin’s Grip (new talent) allows the hunter to equip two ranged weapons simultaneously.
(ooc: that would actually be badass. seriously.)
And a few others worth noting:
* Invisible walls have been added around all harmful ground effects.
* All dungeon & raid bosses now have legs. If they already had legs, they got more legs.
* In order to make the Cataclysm expansion appeal to all players’ sense of nostalgia, shaman, druids and paladins may now only queue as healers when using the Dungeon Finder.
* Tank Stimulus: Successfully completing 25 Dungeon Finder runs as a tank will grant you a $400 Federal tax credit. (Requires Form 8863)
Woot! A tax credit! Time to respec my Paladin! And honestly, who doesn’t appreciate more legs? I know I do. I can’t wait for this patch to land!