Archive for the ‘Guilds’ Category

Top Six Guild Names We Could Live Without

Good to be back and writing. To set things off on the right foot, I figured I might as well shoot straight for the big one and bring you my ultimate list of Top Six Guild Names We Could Live Without. So, without further ado I bring you… the LIST:

6. “Cliche of Place” guilds. “Defenders of Azeroth”, “Knights of Stormwind”, “Killers of Hearthglen”. “Heroes of the Horde” are chewed out, cliched, and as unique as Ford F-150s in Dallas, TX. Your guild name should stand for something, not just your inability to think of a good one.

5. Ümløût åbüße - if you can’t spell it without putting accent characters all over the place there’s three reasons. Either the original name is barred from being used, someone else already grabbed it, or you’re just in love with bad 1980’s Amiga BBS jargon. Accent characters stopped being hip when Mötley Crüe sold their second album.

4. Fad names. “Two Draenei one Cup” was funny for a week.  “QQ Pew Pew” for two. Ain’t no more.

3. The “Daddy took me to the movies” guild name. “Spartans” was a good name before 300 was released. “Browncoats” still is, because only insiders get it. It ends there. “House Hufflepuff” is as unlikely to attract players with anything but a two-hour playtime allowance on weekends, after chores and homework, as “Fellowship of the Ring” is.

2. The “what’s so bad about it?” name. “Sapped girls can’t say no”, “Come in the Van”, “Naga stole my bike”, “Your mom is a Horde” are - at best - immature jokes that stopped being funny about a second after they’ve been uttered the first time. Should you find yourself still finding them funny I recommend a deep and long soul searching.

and, finally,

1. Any guild named Drama, Nihilum, Death and Taxes, Aftermath, Premonition, Death Wish or any of the other so-called “bleeding edge” guilds, unless you’re the original. Naming your guild after one of those not only shows a lack of actual creativity, it’s the WoW equivalent of a slightly pudgy teenager wearing a Chicago Bulls 23 shirt and thinking anyone will mistake him for (or think him capable of playing like) Michael Jordan.

So much for guilds. Next time we’ll talk about the top character names that should get their owner kicked in the bee-hind.

Silvermoon University

Role-playing is difficult in Azeroth. All around you’re surrounded by players actively not RPing. The chat channels are packed with Chuck Norris jokes, leet speak, epithets. Without a strong guild, roleplay is nigh impossible to find. And most guilds are focused more on raiding and endgame progressions than anything else.

silvermoon.JPG
That’s why when you do actually find a guild that is into RP you make note of them. And when you find a guild that does it with as much style and humor and intelligence as Silvermoon University on Twisting Nether does, well that’s when you submit an application.

Silvermoon University is a Horde-side roleplaying guild that takes on the role of an actual university. New members are termed Freshmen, while the guild leadership are faculty. They have field trips to Alliance territory or into instances. Members of the drama department write actual plays, and then perform them complete with costumes and extras.

The website though is what entirely sold me on the guild. The flawless presentation. The conceit of the University being carried through so far as to have a yearbook with quotes and trivia featuring the guildmembers. It’s pretty much perfect.

Dumped

Well my (now former) guild, of which I was a charter member (one of the first 5 folks) has unceremoniously dumped me, without so much as a whisper or mail in-game.

Not that I wanted flowers or a “Dear John” letter, but the original Guild organizer had left to pursue interests outside of Azeroth and I had never done much with the group, but I did trade some items and run some quests, so I wasn’t a complete unknown.

Now, unfortunately, I’m getting messages left and right from folks I’ve never met recruiting me to this guild or that. I think I’m better off - especially since I’m a haphazard-playing, tanking Druid - to just finding random “friends” and enjoying the game that way.

Is my guild assessment wrong? Should I have done more? Is it wrong of them to dump me this way with no notification? Is it kosher to just invite folks willy-nilly to a guild without playing alongside them first?

I actually feel sad a bout this.

Role-Playing with the Crimson Watch

The_Crimson_Watch.jpg

The first real guild I joined Twisting Nether was “The Crimson Watch.” They were a role-playing/endgame guild when I joined with nightly scheduled runs or RP events. By far the most popular event was our guild induction ceremony held every Saturday afternoon on Dreadmist Peak in the Barrens. This is the mountain whose top is covered in black fog and cultists and contains a jewel that lowbie players must shatter.

We would meet in this cave, with the jewel, and dress in our ceremonial crimson robes. Everyone would be walking, not running. Everyone would be in character. Our guild leader, Morghul, would stand atop the plateau in the cave and the officers of the guild would kneel beside and behind him. The entire guild was expected to come to these ceremonies. The screenshot above is one that I took during one of our inductions.

Inductees would be given a speech about our motivations and about the goals of The Crimson Watch. Then they would be called forward one by one and asked to perform three tasks: donate one gold to the guild, prove they had spilled Alliance blood, and then spill their blood before the guild. This was done using the /emote command, of course. If they satisfied these requirements and also spoke once over Ventrillo, then they were given crafted crimson robes and were official guild members.

Every week after the ceremony the officers would dream up new challenges for the recruits. They would have to duel the strongest warrior. They would have to hold themselves underwater until they died. They would have to sneak into Teldrassil and leap from the tallest branch into the sea. They would form a raid and attack Ashenvale. They would be summoned to the starting area for Dwarves and Gnomes and would have to occupy the buildings there. Every week it was different, and every week it was fun.

The role-playing built guild loyalty in a way I haven’t seen elsewhere.

Raiding Guilds: Hardcore vs. Casual

The term “casual raiding guild” may sound like a contradiction. I think, however, that a lot of guilds reach the point where they have to make that distinction. The guild that I am in is reaching the point where the difference between “serious” and “hardcore” is starting to cause some friction. This is a friendly, mid-size guild presently on AQ40, looking forward to Naxx. Most of the people in the guild have been together for a long time, and they’re a good group.

Things that would have been acceptable before, though, are now causing friction: rules are being set regarding going AFK for any amount of time other than short “ok, everyone back in five minutes” group breaks. If you leave early on any “wipe run” on a new boss, you are not entitled to bonus DKP. There are increasingly strict requirements regarding all the various sets of resist gear that you must have, and you won’t be invited if you’re not geared up - although guildies will help you get the required kit.

The distance from “casual raiding guild” to “hardcore raiding guild” is enormous in terms of what is required from every member of the guild.
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Do you Vent?

I have to admit that I have always been a little bit hesitant about using external clients like Ventrilo or Teemspeex while WoWing. For those of you unaware, Ventrilo and Teemspeex are two popular Voice over IP clients that allow a group of players to communicate via voice chat using a third party program running in the background. While my initial protests involved technical aspects like possibly impacting my already crappy framerate and latency given my horrible hardware, I have to admit that I was probably a little more hesitant about saying something stupid that couldn’t be deleted (or even worse, could be recorded and become a minor internet phenomenon). Though my main is part of a fairly casual guild that has not yet found the need for massive coordination, I have started a “twink” character in the 29 battlgrounds who has joined a specifically twink-oriented guild on my server in order to make premade raids. After a month or two of playing in silence, they strongly suggested I set up Ventrilo so as to better contribute to and streamline the team’s battleground performance. I took the plunge and downloaded the latest Ventrilo client for Mac, and decided to finally see what all the fuss was about.
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Join the Kuurian Expedition!

I just got word of this via an Education in Second Life mailing list:

“The Synthetic Worlds Initiative is a research center at Indiana University whose aim is to promote innovative thinking on synthetic worlds.”

“The first Kuurian Expedition has been founded in World of Warcraft, on the Silver Hand server, Alliance side.”

I’ll be joining the guild as soon as I restart my WoW subscription

For the Horde! Um, For Real This Time!

I’m getting a little antsy with my main, and a little bored with my alts. With the exception of one level 18 Undead Rogue, I have yet to really experience the Horde content. There’s a whole other game over there (so I’ve heard), and I’d love to see what the Bad Guys have in store for me.

So, there’s something I need from you lovely readers: what server should I join?

I ask this only because I don’t make friends very easily when I just drop into a new server; I like to have at least one or two ready-made buds to chat with while I grind up my levels. A kick-ass and friendly social guild might be nice, too. A few caveats: I know I’m going to play a Shaman (only class I have yet to try, even a little), I’m a somewhat busy person and thus casual player, and I get along with anybody who can put a sentence together.

Any suggestions? Anybody want to be my friend? Anybody want to make another alt and enjoy the other side with me?

Best Guild URL Ever!

As some folks may know I have a guild called We No. It’s the horde side sister guild of We Know. Anyway, We Know has a website which is basically a front page and a forum and wiki that we both share. That site is www.weknow.to which confuses a lot of people who don’t know that websites don’t have to end in “.com” but that’s beside the point. The front of that page is very alliance. The main pages on the forum and wiki are very alliance. But a few levels down there’s crazy horde love going on. Of course this requires digging a few levels down for that and we were increasingly getting messages in game from people who went to our website “but it was just allinace stuff” so we decided we needed our own front page that was horde specific, and would then point to the same content as the We Know site. So we started looking for URL options. www.twognomeswalkintoabarthenwenokilledthem.com was almost picked and we decided on the simpler www.weno.it which seemed like a fantastic idea until I found out I needed to have all kinds of European tax ID info that, not being European, I didn’t have. So it was back to the drawing board. And then Sabocat, the greatest guildie in the history of URL thinking up guildies suggested the best thing ever: www.wenopwns.org which I was almost not able to stop laughing long enough to buy moments later. And I fully expect “.org” to be the new WoW main TLD.

Dinging 60

"Ding 60" party

Making it to the supreme level of 60 is something every WoW player aspires (and after the expansion pack we’ll be dreaming of level 70). It’s such a special event that my guild, Lords of Honor, decided to celebrate it. A guild member and me have been questing a lot together and waited for both of us to be 1/2 a bar from 60. The guild then organized a raid, following a group of us two into Felwood. There, deep in the Jaedenar cave, we sought out an elite demon and slew it. A few adds later and we both dinged in succession with most of the guild watching from a distance and cheering us on. It was a great ding party and we plan to make it a custom for each member that gets to 60. We go wherever the soon-to-be-60 member wants to go and every guild member is invited, regardless of level. We even escorted two level 12s into the cave and they only suffered a few deaths. It was good fun and I hope to see it more often and not only in our guild. Dinging 60 means a culmination of hard work, of all the time you spent playing your toon, and probably all the broken RL relations…

Now that I’m 60, the loss of the XP bar kind of makes me feel empty…

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