Archive for the ‘Patches’ Category

[Spoiler Alert] Fall of the Lich King Cinematic Unveiled – (Working Video)


I’m the type of person who loves to spoiler myself on things like this, but I absolutely hate spoilering other people – so if you’re not interested in finding out what happens when we eventually confront Arthas in Icecrown Citadel and what happens with him and other major figures up to this point, stop reading now!

Seriously, the video of the cinematic is after the jump. DO NOT CLICK if you don’t want to be spoilered. If you do want to be spoilered however, please, by all means, read on.


Blog Azeroth Shared Topic: Warcraft 2009 Year in Review


2009 was quite a year for the World of Warcraft – the launch of Wrath of the Lich King was late 2008, and most of us spent the holidays and wee months of 2009 exploring Northrend, the announcement of the next expansion, Cataclysm, a host of incredible changes to the game, from the Dungeon Finder most recently to the ability to change your character’s race to the announcement of a Warcraft movie (and it’s director).

Over at Blog Azeroth, an interesting shared topic came up for this week: to do a common retrospective against the previous year and some of our personal highlights. The questions are really thought provoking, so let’s give them a whirl:

  • What did you do in the World of Warcraft in 2009 that you’d never done before?
    * Leveled a second 80! This may surprise a lot of you, but I’m pretty casual. I love to run dungeons and raid, but I’m not on every night, and I’m not on for hours every time I’m on. The weekends I can find myself playing for hours on end, but I had only had one character at level cap since vanilla. I changed that this year by leveling my ret pally to 80. I still don’t play her as much as my main, but she’s there if I need her.
  • What was your favorite new place that you visited?
    * This is a toughy. I suppose I would have to say it was Howling Fjord – up until then I had pushed all of my characters through Borean Tundra, since that’s the zone I played in beta and I really liked it. Howling Fjord didn’t disappoint, either. A lot of the zones in Wrath are gorgeous and I’m glad I visited them – places like Grizzly Hills (which I really really like even though a lot of people seem to hate it), but Howling Fjord was probably my favorite new place.
  • What would you like to have in 2010 that you lacked in 2009?
    * More raiding time! I’ve been so busy lately that even if I had an easy way to raid, I wouldn’t be able to. I don’t mean to imply that I want to join a hardcore raiding guild – I like the casual and laid-back attitude of my current guild and I don’t want to turn WoW into a second job, but I would like to experience a little more of the endgame. I’d also like to level some more classes and alts. Are those contradictory?
  • What was your biggest achievement of the year?
    * Completing the Argent Tournament, repping all cities, and earning not just Champion of the Alliance, but Exalted Champion of the Alliance and Exalted Argent Champion of the Alliance, complete with all of the titles and reps and everything. A close 2nd is my World Explorer title and achievement.
  • What was your biggest failure?
    * I really regret not finishing What a Long Strange Trip It’s Been. Stupid Children’s Week came at the worst possible time and I didn’t finish it. Now that Winter Veil is over, it’s literally the only thing between me and a Violet Proto-Drake.
  • What did you get really, really, really excited about?
    * Cataclysm, easily. In fact, I’m still excited about it. More so than Icecrown Citadel, more so than the Argent Tournament. I’m incredibly eager for it, for the new races, and everything about it sounds amazing and interesting.
  • What do you wish you’d done less of?
    * I wish I’d done less waiting around for things to happen. My guild, as I’ve mentioned previously, is super-casual, so I tended to just sit and wait for things to happen to me, for runs to form or people to take leadership roles. The dungeon finder changed all of that, but I was already on the path of making new friends, leveling more characters in different places, and positioning myself to get more out of the game than I felt I was, all without leaving my beloved friends in my current guild behind.
  • What was your favorite WoW blog or podcast?
    * The Azeroth Metblogs, of course! Okay, okay – when I’m not writing here, I’m usually reading or Aspect of the Hare. When it comes to podcasts, I loathe to miss an episode of the WoW Insider Show (the podcast of or RawrCast – since they’re back to back I tend to catch them live.
  • Tell us a valuable WoW lesson you learned in 2009.
    * I learned that the World of Warcraft is full -literally full- of players of all different types and personalities. There’s absolutely no excuse to stay in a situation you dislike, or play with people you hate, or be lonely in this game. There are guilds galore, all of them recruiting and all of them taking new players, and regardless of how you feel about the game, there’s bound to be a community somewhere, either in-game or out-of-game, that’s likeminded as you. WoW is a social game, so go make the best of the whole Massively Multiplayer part of MMO and meet people! I learned to!

There you have it! The week is winding down, so there are plenty of similar responses from elsewhere in the World of Warcraft blog community! Check out some of them here at Twisted Nether’s Shared Topic: Year in Review!

So what about you? What did you accomplish in 2009 that you’re really proud of? What are you looking forward to in 2010?

Discussion: How’s that Patch 3.3 Working Out for You?


So patch 3.3 landed and has been out for a couple of weeks, and we all have hopefully had a chance to rol around in it for a bit, give it a good whirl, and see what we think. So – how are you guys feeling about the changes made in the recent patch? From the dungeon finder (which is apparently getting rave reviews around the Web) to the death of a number of popular add-ons that have claimed no plans to update for 3.3 (like my beloved Cartographer), how has your experience been with the patch so far?

Have you picked up your Merrymaker title? Given the dungeon finder a whirl?

My own experiences have been largely positive: granted, I haven’t had the opportunity to run any of the new instances yet mostly because I just haven’t hit them in the dungeon finder or my gear isn’t up to par, but I did manage to pick up my Merrymaker title in pretty short order this year, and ever since then I’ve been running random heroics and dungeons for the fun of it, and while not all of my groups have been stellar (run into a couple of jerks, run into a couple of groups where people simply afk’d out, run into other groups where we all looked at each other, realized it was Oculus, and then disbanded) the vast majority of them have been amazing, quick, to the point, and a lot of fun – something I can’t claim to have gotten from my guild prior to the dungeon finder. Just last night I picked up my Northrend Dungeon Hero and Dungeonmaster achievements!

But enough about me – how about you? Have you stood against Arthas only to realize that YOU CAN’T STOP HERE, THIS IS LICH KING COUNTRY and run the heck away? Let us know in the comments!

Today’s the Day: Patch 3.3 – Fall of the Lich King – is Live!


So today’s the day, and the realms are currently having some stability issues but they by and large seem to be up and running. Patch 3.3, “The Fall of the Lich King,” is up, out, and ready for players to download. Some guilds will already have their plans to start bumrushing Icecrown Citadel tonight solidified, and other folks like myself will probably give the new dungeon finder a try. Still others are fiddling with add-ons to make sure that they’re not all busted, and others may be poking around the data files to see if there’s anything juicy in there that we missed from the PTRs.

In any event though, make sure you go grab the patch and install it, and then let us know what you’re most excited about now that the patch is live! Is your guild headed straight for Icecrown? Maybe you’re going to use the dungeon finder to catch up on old instances and gear up your characters? Maybe you’re just going to sit back and let the issues work themselves out for a day or two and THEN jump into the fray – shout it out in the comments!

Discussion: What Are You Doing While You Wait for 3.3?

Icecrown Citadel

So the rumbling around the WoW blogging community and some disgruntled voices I’ve heard in a couple of recent podcasts lead me to believe that there’s some discomfort while we all sit here and wait for patch 3.3 – especially from end-game raiders and folks who have been though ToC and are just waiting for Icecrown Citadel to open in order to get back to business.

Personally, I’m not in a raiding guild, so we’re not for any lack of things to do, but what about you? Are you just taking a break until 3.3 arrives? Are you watching the clock until it’s your shot to head up there and show Arthas what for? Or are you not in any particular hurry? Let us know in the comments!

World of Warcraft EU Unveils Icecrown Bosstiary


Well ahead of the release of patch 3.3, if you’re curious about some of the bosses you’ll be facing when you get a crack at Icecrown Citadel, you can head over to the WoW Europe site to see some of the bosses at the Icecrown Bosstiary. So far the site has information on the Forge of Souls, the Pit of Saron, and the Halls of Reflection, and you can click each to see a map of the dungeon and where the bosses are located. Hover the mouse over each boss to read about who it is.

At the top of the page there’s a wealth of additional data about Icecrown and what to expect in patch 3.3, so if you’re not in the loop about what’s in store, click around to read more about the story, major characters, the quest for Quel’Delar, and more!

Patch 3.0.2: One Year Later


A great topic came up over at the World of Warcraft LiveJournal Community: today is the corresponding maintenance day that gives us a year after patch 3.0.2, after Wrath, and after a number of new changes that we now take for granted were introduced into the game.

Achievements and achievement points, the currency tab for badges and other things that were cluttering up our bags, Barber Shops and the ability to change your in-game appearance for gold, Dalaran vanishing and leaving behind a crater, Stormwind Harbor and new Zepplin flight paths, mounts and pets being “learnable” and not taking up bag space, the in-game calendar, all of them came with 3.0.2, and it was a pretty monumental patch.

So without changing this into a “How’s that 3.0.2 working out for you” kind of post, I think it’s safe to admit that WoW has come a long way even in the past year. What are some of your favorite changes we’ve seen in the past year?

Emblems of Triumph are the New Black


So the word is out that in patch 3.3, Emblems of Triumph will be the new emblem to have, and that everything that drops Emblems of Conquest now will drop Emblems of Triumph instead. You can still trade down if you want to pick up items from previous tiers, but you won’t be able to get Emblems of Conquest going forward.

The goal here is clearly accessibility, and Blizzard is solidifying its stance that they would rather more people be able to get access to more of the endgame gear and content than they would stratify it and only allow the highest-tier players have access to the badges that get the best gear in the game. What do you think? Is this trend towards making the endgame content and high-tier gear accessible even for casual players the right direction and a boost towards making the game more enjoyable for all players, or is this just another example of Blizzard dumbing down the game and diluting the achievements of its most hardcore players and devotees?

Tales from the PTR: Abominations Leave Undercity

abomination See that guy right there? If you’re Alliance, you know he’s probably been in your way as you’ve tried to raid Undercity. If you’re Horde, then you rely on him and others like him to keep the Undercity safe from invaders and to stand guard.

But over on the World of Warcraft Livejournal Community, lustyevilgnome has noticed something….different about the Undercity. Something….missing.

So, I’ve just been on the PTR…
Has anybody been to the Undercity?

If you enjoy the abominations, go and tell them “goodbye” while you can, because in 3.3 they’re apparently all going to replaced by orcs from the Kor’kron Guard. And they’re all pissed off about the whole Wrathgate thing.

Uh oh! Looks like the Orcs are still pretty peeved about what happened at the Wrathgate, even though it’s clear that Sylvanas had nothing to do with it and barely escaped with her own un-life. But that’s not enough for the new Garrosh-led Orcs – whether or not Garrosh officially takes the reins in 3.3 or in Cataclysm remains to be seen, but it’s clear that the Orcs don’t trust the forsaken one bit right now.

Combine this with the rumor that in the newly rebuilt post-Cataclysm Orgrimmar that Garrosh has kicked out all of the Horde races aside from the Orcs and the Tauren because they are the only two “strong enough” to represent the true might of the horde, and you have some serious faction in-fighting going on in the Horde.

What does it all mean? Are we seeing the breakup of the Horde, no thanks to its soon to be new Warchief? We’ll have to wait and see.

Blizzard Releases Details on Icecrown Citadel


Blizzard hasn’t made the announcement in the United States yet, but up on the EU World of Warcraft site you’ll find tons of details about Icecrown Citadel, part of which is already live on the PTRs, and all of which is scheduled to arrive in the upcoming patch, 3.3 – expected to be the last major content patch in Wrath, setting the stage for a few minor patches to prep us all for the Cataclysm.

Given the speed with which we’re seeing announcements and testing from Blizzard, a couple of things are possible – either Cataclysm is much closer than we thought, there’s another planned content patch before the end of Wrath, Blizzard was listening to the people who look at the Trial of the Crusader and Trial of the Champion as somewhat drawn-out content, or some combination of the above. In any event, The EU site has a rundown on what we can expect in Icecrown, and what the 5-man dungeons and 10-25-man raids within will look like:

Icecrown Citadel will feature a massive five-player dungeon sprawling across three wings of the citadel’s foundation. While the Lich King’s attention is focused on the Argent Crusade and the Knights of the Ebon Blade ripping through the front gates, players will be tested as they assist Jaina Proudmoore (Alliance) and Sylvanas Windrunner (Horde) in infiltrating the citadel through an alternate entrance.

An epic quest line will present adventurers with the task of weakening Icecrown Citadel’s forces, requiring that players defeat the challenges in each dungeon wing before venturing into the next one. Normal and Heroic versions of the dungeon will be accessible to players, although each wing will be considered a separate instance; therefore, on Heroic difficulty, each wing will have its own separate lockout timer. All-new rewards — including item level 219 (normal) and level 232 (Heroic) loot — will be offered to those who destroy some of the Lich King’s most formidable allies.

The Forge of Souls
Serving as the first wing in this expansive dungeon, the Forge of Souls will quickly put players to the test of carving through the Scourge stronghold into deeper, more treacherous locations. Jaina will command Alliance forces, and Sylvanas will direct Horde forces. The goal is to ruin the twisted engines known as soul grinders found in this portion of the citadel, and then players can advance — that is, if the Horde and Alliance forces can overcome the foes who confront them.

*** Bosses
* Bronjahm, the Godfather of Souls: An instrument of reckoning, Bronjahm watches over the engines in the Forge of Souls. He must be killed if the soul grinders are to be destroyed.
* The Devourer of Souls: As the chief operator of the engines found in this wing, the Devourer stands guard over the souls stolen by the Lich King.

Pit of Saron
Accessible only to those who have laid waste to the Forge of Souls’ unholy operations, the Pit of Saron will bring Horde and Alliance forces deeper into the Lich King’s domain. Players who venture here will immediately be confronted by the lord of this lair, Scourgelord Tyrannus. But defeating him will not be as easy as it seems. Before they can present a threat to Tyrannus, the adventurers, instructed by their leaders, will need to free enslaved allies who have been trapped by the Scourge. Until that happens, Tyrannus will leave all adversaries to his minions, workers of the citadel’s mines. Perhaps the challenges here will lend clues as to the whereabouts of the Lich King’s private chambers outside of the Frozen Throne, deep within the Halls of Reflection.

*** Bosses
* Forgemaster Garfrost: A master of Scourge weaponry, the forgemaster hauls stocks of saronite ore and other precious materials to the cold forges where the mechanisms of death are born. With a host of rime weapons and exotic alloys at his disposal, it could get cold in here.
* Krick and Ick: Zombies serve as mindless muscle in the Pit of Saron’s mines, stockpiling metals for Forgemaster Garfrost, and Krick — a devious leper gnome — supervises the operations from atop Ick, Krick’s ghastly means of transportation.
* Scourgelord Tyrannus: Tyrannus is a terrible force who will no doubt demonstrate his powers to those brave enough to enter the Pit of Saron. The scourgelord must die if players hope to make their way into the third and final wing of this dungeon.

Halls of Reflection
With Jaina and Sylvanas leading the way, adventurers who make it as far as these frigid halls will quickly recognize the weapon that lies ahead: Frostmourne, the corruptive, legendary device of the Lich King himself. The Lich King’s private chambers are within reach, although they may be the death of anyone who ventures there.

*** Bosses
* Falric and Marwyn: Captains for Arthas Menethil in life, Scourge commanders for the Lich King in death, Falric and Marwyn will be summoned to the Halls of Reflection for one purpose: destroying all intruders.
* The Lich King: Sylvanas, thirsty for vengeance against the corrupted prince who sentenced her to an existence as an undead monstrosity, and Jaina, eager to find a flicker of Arthas’s soul locked somewhere within the Lich King, have brought their hand-picked allies to this final confrontation. Arthas’s true power may only now be discovered. Is there any hope in this mission, or does only death await?

Looks like we’re marching quickly to a standoff with Arthas himself. Does he live or die? Do we fnid salvation for him or do we slay him, Ner’zhul (who’s posessing him – voluntarily), and shatter Frostmourne where they all reign?

Also, does Bronjahm get his groove on? Does he remind us all that it’s a man’s world but it don’t mean nothin’ without a woman to love? (Bronjahm, the Godfather of Souls, is clearly homage to the late great James Brown, also known as The Godfather of Soul.)

Keep an eye out for more announcements as 3.3 gets closer!

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