Archive for the ‘World Events’ Category

Discussion :: Waiting for the World to Change

That’s great, it starts with an earthquake…

Okay, for those of you who read the title and were looking for the song that it matches up to, here you go. Still, while we’re all sitting here, waiting for the servers to come back up, waiting for our beloved Azeroth to change forever, and waiting for The Shattering, I figured I would ask everyone what they’ll miss from old Azeroth. You can see a lot of those responses over at Twitter if you’re following me (I’m @halophoenix,) but I asked the Twitterati what they would miss the most, and the responses were great.

I started the discussion with one of mine:

@halophoenix says: think the Crystal Caverns in Un’ Goro were the first place I saw and said “wow, that’s really really gorgeous.” #goodbyeoldazeroth

Here are a few or the responses I got:

@immamoonkin asked: “I wonder what’ll happen if I jump off this big tree.” #goodbyeoldazeroth

Which of course got her, myself, and a few other people talking about the quintessential newbie Night Elf experience: finding the branches off of the World Tree in Teldrassil and jumping off. The first time I jumped off was the first time I landed somewhere that I couldn’t wisp back to my body. I was so freaked out I thought I had broken the game. I even logged off for a while hoping I’d be able to sort it out when I came back. Yup – completely forgot about the Spirit Healer. We also discussed that first epic ride from Darkshore into Ashenvale, and the huge, towering, bright trees and winding paths we encountered.

Speaking of which, one of my friends had a minor freak-out about the event, and explained there were a number of things she’d miss about old Azeroth:

@tongarityphoon: – EVERYTHING. I don’t even know. Darnassus, Teldrassil in general. ASHENVALE. Oh my god.
– Mene hit level 20 and I was so fucking PUMPED for Ashenvale, it was BEAUTIFUL and I felt so big and strong ;;
– Oh gosh, and Blackrock Depths. THE PLAGUELANDS, those were always what made me feel like I was really reaching the high levels.
– WHAT ABOUT SCHOLO dear god I three-manned that once at level 60, pre-BC.
– AND I WILL MISS STRANGLETHORN VALE. I never thought I would say that but BOOTY BAY T_T OH GOD. And the cities. THE CITIES.
– Stormwind and Darnassus not so much Ironforge OH GOD AND ORGRIMMAR and the UNDERCITY Thunder Bluff, meh. I MIGHT CRY
– THE DEEPRUN TRAM AND THE SEA CREATURES YOU CAN SEE THROUGH THE SIDES OF IT I already miss running to Ironforge as a baby for AH
– WINTERSPRING AND ITS LUDICROUS BEAUTY

You can see she’s a little distressed about the whole “end of the world” thing, but then again, who wouldn’t be?

I have to admit, I’m right there with her though – I remember the days of having to make the Wetlands run from Menethil Harbor all the way to Ironforge as a lowbie, with crocolisks on your ass the whole way. Oh, those were the days.

I took the opportunity to remind her that Orgrimmar is currently on fire. I’m not mean, am I?

@errant_pastor said: sob. uh. everything. ;_; so many goals unaccomplished. sob

And @immamoonkin had another one for me – one that reminded me of me back in the vanilla days:

@immamoonkin chimed in: I got another: “Oh… there’s a FERAL and RESTO tree? Uh… *continues to put points in balance*” #goodbyeoldazeroth

Yeah, this was me with my first hunter way back in the day. My horrifically embarrassing n00b claim to fame? For a while there I never trained traps. I was level 60, and my hunter main couldn’t lay a trap to save his life. I looked at them as optional: I didn’t NEED them for anything, and I had gotten this far without them, so…why bother? When I went into an instance with a PUG and they asked me to lay a trap to CC a mob, I sheepishly admitted I didn’t know the skill. Yeah, you can imagine how well that went over. But it did get me to train them up right quick!

@Raevyns had this to say over IM:
– The calm green purple of the forests around Auberdine..
– Hours spent in the Barrens, killing Quillboar…
– And those loooong twilight’s hammer quests in Auberdine and Silithus…
– Being pounced by Tiny in Ungoro

I wish I could say that Quillboar were going away, or their horrific dying scream would be changing, but alas, I know from what I’ve read about the Tauren starting quests now that we’ll still hear from the Quillboar, whether we like it or not.

And oh, “Tiny.” Tiny was our name for any of the three devilsaurs that roam Un’Goro Crater – their massive hulking frames scaring the bejeezus out of characters who ventured into the crater for the first time. They’re huge, they make the ground shake, and they had a HUGE aggro range. Yup – when you’re level appropriate, those guys are seriously OP.

We waxed rhapsodic about the time in the game when you HAD to get faction with the Timbermaw to get through their tunnel, and that was pretty much the only way to progress in the game – sure you could try and do other things, but all of your level-appropriate quests were in Winterspring, and well – good luck getting there if you weren’t a Druid.

My friend Syddie took the high road though, and reminded us to not look back, but look forward to all of the new and wondrous things we would see in Cataclysm!

@thesyddiegirl said: I’m going to miss being able to somewhere and have certain memories tied to it but really looking forward to changes as well!
– There’s just too much that is new and exciting and revitalizing for the game for me to fuss about things that are going away.

She has a good point! The world will change, but now there’ll be much much more to explore and see!

So what are some of your memories of old Azeroth? What will you miss the most, and what will you be looking forward to as soon as the shattering is all finished and the realms come back up again? Let us know in the comments!

Elemental Invasion Portals will Stay Open

Word just came down today that the portals that the elementals have been rampaging through for the past couple of weeks will stay open until further notice, just in case you “need anything from in there.” Interesting. Here’s the word from Bashiok on the new official forums:

Due to your valiant efforts in protecting the key invasion cities, the four boss portals are now ‘permanently’ open. If you need anything from inside the portals, or maybe you dropped your keys in there, now is the time to go through and get them.

Initial reports from shaman in the area that were available at time of publishing suggest that this is hinting at something far more sinister. One such shaman, a one ‘Krunkmaster’ from Proudmoore was quoted as saying “This is hinting at something far more sinister.”

Chilling!

You’ll want to stay tuned to the World of Warcraft community site for the latest developments on this and other events.

Oh dear. Well, the bright side is that the fun will remain for anyone looking to get in on the action who wasn’t able to – bad news is…well..what is that “something sinister” referred to there? It could be nothing, or could we be looking at a world-wide epic invasion awesomeness death and destruction launch event? We’ll just have to wait and see!

World of Warcraft’s 6th Anniversary – November 23, 2010

Next week, it’ll be six years since World of Warcraft hit store shelves, launching an empire that’s expanded across three expansion packs and over 12 million subscribers and growing. The game is still the defining title in the MMO genre, and it’s easy to forget that when the game launched there were questions over whether a subscription game could ever be popular, even if it was from a game developer with other successful titles under its belt like Blizzard.

The debate over subscription versus free-to-play seems to be a long ago echo in the past now, and there’s no doubt that even today MMOs copy the most successful elements of World of Warcraft to power their own titles and draw in subscribers or free-to-play players looking for an alternative experience. Even so, our beloved WoW wasn’t entirely original in its own right – it relied on tried and true methods of gameplay and mechanics, visuals, and techniques borrowed from the MMOs that went before it in order to become popular.

To celebrate, everyone who logs in gets a feat of strength achievement to celebrate the birthday – but if you didn’t play last year, where we all got the Baby Blizzard Bear for logging on for the 5th anniversary, you’re out of luck – there’ll be no anniversary pet this year! According to a blue post on the forums, Blizzard wants to reserve the pets for the special, significantly numbered anniversaries and occasions.

Elemental Invasion Hits Phase 4 – This Just Got Real

The image above is from an MMO Champion post on the latest wave of the elemental invasion world event that marks the run-up to Cataclysm. Yes folks – s**t just got real.

Elementals are attacking major cities, and in Stormwind they’re doing some damage but largely rendering themselves as an annoyance, but over in Orgrimmar they’re doing some serious damage and setting most of the buildings ablaze. Who’s left to defend the cities? You are, of course – while the guards are busy evacuating the civilians, lowbies, and other city residents, you’re left to fortify the city defenses and stand against the rampaging elementals.

Perhaps the best part is that once you’ve defended the city, not only do you earn an achievement, but you get a shot at a big-bad elemental with ICC 10 style loot on it, and since the attacks are coming in about 2-hour waves, everyone should get a turn. Happy hunting!

Discussion :: Cataclysm World Events In-Progress – Is the End Near?

So the end is near, the elementals have started attacking, and the cultists are making their voices heard, and the authorities of the Azerothian factions and groups are busy making sure that the cultists don’t get enough of a voice to turn people to their side, or frighten the masses into panic. And in the middle of it all, you’re there to help.

Now that the world events are starting – the ones that you know already will inevitably lead to Cataclysm – what do you think? Are you ready for the expansion? Do you just want it all over with so the fun can begin? Maybe you’re not even looking at it until the expansion launches fully?

Sound off in the comments – let us know how the end times are working out for you!

Deathwing is Coming

A pretty epic post over at the official forums is reminding us that Deathwing isn’t planning to make his re-emergence into Azeroth a one-time, forget-about-it deal. He’s serious about this whole “destruction far and wide” thing. Quoth the Zarhym:

One of Azeroth’s oldest adversaries will soon tear through the Elemental Plane to reforge the world in flame, but this foe won’t be conducting his reign of terror from the confines of a castle or lair. Deathwing is a destructive force the likes of which adventurers have yet to see in World of Warcraft, and his appetite for devastation can only be satisfied by the shattering of the world. Following his explosive escape from Deepholm, Deathwing will cast a deadly shadow over the people of Azeroth as he wreaks indiscriminate havoc across the land.

Once free to terrorize the world, Deathwing will randomly choose territories in Azeroth to attack each day until his ruinous reign is brought to an end. A blackened sky will be the only warning before every living creature caught in his approach is consumed by his terrible fire. The unfortunate victims of his malice will receive a rare Feat of Strength… as well as a repair bill and corpse run.

When Deathwing returns, you’d best keep your eyes on the skies.

Apparently Deathwing isn’t messing around, and some of the video footage out there already proves the point – if you’re in the path of fire when he comes by torching your zone, you can kiss your ass goodbye. But hey – you get an achievement!

Discussion :: How’s that Patch 4.0.1 Working Out for You?

So it might still be a little early to ask the question we always ask after every major content patch or series of changes, but we’re going to ask it anyway: How’s that patch 4.0.1 working out for you?

See that image up there? If you haven’t been paying attention, Druids lost the ability to permemently stay in the Tree of Life form, and to boot, they lost the familiar old stubble-legged tree that we’ve come to know and love. Now, when they turn into a tree, they become the model you see above (with different colors to match their character appearance) and can only stay in the form for 30 seconds. Makes staying in tree form during boss fights pretty difficult, don’t you think?

In 4.0.1 we essentially all got a brand new game. Add-ons are still largely broken for a large part, the UI and graphics have been updated remarkably, Archeology has been added to the game, and all in all the groundwork has been laid for Cataclysm to be released.

In the interim though, what do you think? How have your characters been adjusting to the changes? Any highs or lows to report? Are all of your add-ons still busted or did you make it through the changes unscathed? Sound off in the comments!

Patch 4.0.1 Drops Today: Everyone Gets a New Game

Today’s the day folks – patch 4.0.1 lands today, and with it every single one of us gets to learn how to play all over again. Significant changes are afoot in the new patch, including brand new talent trees, new currencies, new talents and specs, and just about everything else required to lay the groundwork for Cataclysm. Patch 4.0.1 will be the last significant overhaul patch prior to the expansion, although we’ll likely see at least one more prep-patch that includes some events and activity leading up to the big event come December.

If you haven’t logged in for a while, this is the patch to log in for – partially so you don’t have to re-download it when Cataclysm comes out, but partially so you can familiarize yourself with all of the myriad changes that have been made up to this point so you’re ready when the expansion hits.

Oh, you want to see the patch notes? Head here or click through the jump.

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Operation Gnomeregan and Zalazane’s Fall Available After Today’s Patch

After today’s maintenance, Horde and Alliance players will find that the updated instances for Operation Gnomeregan and Zalazane’s Fall will be available to enter, so Horde players can head into the Echo Isles to retake the Troll homelands and put an end to Zalazane’s tyranny, and the Gnomes and their allies can muster their forces to retake the Gnomes’ home city of Gnomeregan.

The quests went live on the PTRs a while back, and today’s the day for them to go up on the live realms. Ready?

Video :: Azeroth – A Dedication

[youtube]http://www.youtube.com/watch?v=Jf93lF807Hs&hd=1[/youtube]

Now that Cataclysm is nearly upon us, everything in old Azeroth is about to change. We’ve been told over and over again that the entire shape of the world will change, the landscape will be different, the zones will be different, and the entire game experience from level 1 on up will be different.

So for those folks who have been playing for a long time (folks like me, who have been playing since Vanilla) there’s a rich and massive world to look back on and experience before it’s all either gone or changed.

To help, a few enterprising folks put together this beautiful video, Azeroth – A Dedication to take us back through some of the familiar sights and sounds that got us into World of Warcraft, some of which will likely be the same, and others we may never see on live servers again.

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