Given that I’ve already posted a triple-head screen shot, this dual-head shot is a bit of an anti-climax, but I’ve been trying to play on two screens while I wait for the TripleHead2Go to arrive in Australia (at a 30% premium on the US price, sods) and I thought you all might be interested in some of things I’ve been doing to cope with the break in the centre of the desktop…

The shot above uses CT_Viewport to bring the left side of the rendered area in, causing my character to offset to the right of the centre, while still giving me the full width for UI stuff. It works ok, but I tend to favour one side. I tried a similar trick where I switched to windowed mode with the WoW res one notch lower than the desktop rez, then I dragged the window over to one side. The effect was much the same, I sill favour one side and I still get too close to stuff on the other. At the moment I’m playing with CT_Viewport disabled and with the character split in half. This works marginally better when navigating, but I still find myself grazing stuff I would normally easily avoid. I can’t wait for triplehead.

1 Comment so far

  1. rougewisp (unregistered) on June 14th, 2006 @ 9:45 am

    Here, you might like this addon:

    It turns the tracking icon on the minimap into a tracking selector. Frees up a lot of button space. There’s one for aspects from the same person, but I can never get it to work.

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